SUMMARY FOR THE ELEMENTS OF USER EXPERIENCE: USER-CENTERED DESIGN FOR THE WEB
I found this old summary for the great book The Elements of User Experience: User-Centered Design for the Web and wanted to share it with you.
It will give you a good idea on the steps to take when designing experiences. It is also a good reminder of some basic terms.
Let me know what your favorite UX book is and if you have any additions to the steps. Also, I am looking for cool freelance design gigs as of September 22, 2014. Here is a link to check my work.
THE ELEMENTS OF USER EXPERIENCE: USER-CENTERED DESIGN FOR THE WEB
1. Strategy plane
Biz goals – what are our metrics for success?
User needs – who are our users and what problem are we solving?
User testing – validate
2. Scope plane
Create Scenarios – user stories
Functional spec – be positive, be specific.
Content Spec – for content feature identify how it will be updated.
3. Structure plane
Define options presented to the user
Describe how the user responds to the product
Conceptual modules – find consistency and conventions
Error handling – design for avoiding errors. E.G. automatic cars.
Categorize and group information – bottom down(strategy) or bottom up(Scope).
Create User flow
4. Skeleton plane
Define and organize the information
Sketch how the product works – interface, navigation, information
5. Surface plane
Design principles – contrast, colour, grids, consistency, type, style guides
What problem are we trying to solve?
What are the consequences of our solution?
Ask the right questions